Welcome!
Welcome to Games in Learning and Teaching, an academic journal aimed at sharing research about the use of games in educational settings. GILT is an open-source publication, freely available for use by students, teachers, game designers, and researchers. Our goal is to establish and build a community of like-minded ludologists and educators who recognize the value of using games in learning and teaching.
GILT is home to a variety of articles, including research, game reviews, and practitioner reflections. Authors include professors, designers, teachers, administrators, instructional coaches, parents, graduate students, undergraduate students, and others. We welcome writers from around the world to share their work with us; let this be a place for collaboration and community.
Open Call for Papers
The editors would like to extend an open invitation and call for papers. We are seeking submissions on all topics related to games, game-based learning, game studies, and ludology.
Questions? Feel free to email the editors at gamelab@k-state.edu.
Current Volume: Volume 1 (2025)
Articles
Dungeons & Dragons in the Classroom: Roleplaying, Gaming, and the Future of Education
Bradley J. Burenheide and David S. Allen
Metagaming in Tabletop Roleplaying Games
Seth J. Lickteig
Examining the Expertise of TTRPG for STEM Education: A Role-Playing Exploratory Study of Dungeon Master's Praxis
Cristo Leon and James Lipuma Dr.


