Type of Proposal
Paper: Model or theory development
Abstract
The purpose of this study was to investigate how women who create custom content for The Sims2 acquire IT-related skills and knowledge. Interviews with twenty-six women suggest the importance of interest-driven learning, opportunities for horizontal as well as vertical learning, and the opportunity to develop “loose ties” with an extensive online social network of other Sims fans.
Keywords
women’s learning, computers, The Sims
Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial 4.0 License
Recommended Citation
Hayes, E. R.,
King, E.,
&
Lammers, J.
(2008).
The Sims2 and Women’s IT Learning.
Adult Education Research Conference.
https://newprairiepress.org/aerc/2008/papers/30
The Sims2 and Women’s IT Learning
The purpose of this study was to investigate how women who create custom content for The Sims2 acquire IT-related skills and knowledge. Interviews with twenty-six women suggest the importance of interest-driven learning, opportunities for horizontal as well as vertical learning, and the opportunity to develop “loose ties” with an extensive online social network of other Sims fans.